Saying that we’ve been impatient to share our work on this record is an understatement. The song reflects the band’s attitude in the best way and immediately catches the listener with its intriguing chorus.Īd Infinitum comments on the new single: “We are very happy to finally unveil the first track from our upcoming album, Chapter II – Legacy. Instead, they transformed pandemic fatigue into heavier soundscapes without sacrificing their signature aura.Ī first glimpse of what can be expected from the album is delivered by vibrant first single “Unstoppable”, alongside an explosive music video. After dropping their debut back in 2020 and with its very first single, “Marching On Versailles”, riding high at more than 1.8M video views to date, the highly talented unit didn’t put the brakes on. We want to thank all our fans, especially our longtime supporters! You have no idea how much your support means to a small team like ours.Symphonic metal outfit Ad Infinitum, return with their bewitching second offering, “Chapter II – Legacy”, out October 29 via Napalm Records. Lastly, if you want to be kept in the loop for all the key announcements, you can sign up for our newsletter. You can wishlist Ad Infinitum on Steam and (if you want to) let your friends know about the game. Please make sure to follow us on Facebook [and Twitter to get all updates on the game. ![]() In addition, this German and French perspective also contributes a lot to unraveling the plot of our game. Their continuous support allows us to hire talented team members and ensure we deliver the game to different platforms at the highest quality.Īs a German studio, we believe that a French-German cooperation on a First World War anti-war title can have a strong symbolic effect in strengthening bonds and friendship between Germany and France. Working with Nacon allows us to retain our creative freedom while also providing excellent and precise feedback. The vertical slice enabled us to finally find a strong partner, Nacon, whose support now makes it possible to realize the full potential of our vision for Ad Infinitum! It took us some time to build a talented and passionate team, who together created a high-quality vertical slice. Nonetheless, our passion for this concept never ceased, and Lukas Deuschel and Thomas Lenz decided to completely relaunch Ad Infinitum at the beginning of 2019. First, we had to establish a professional game studio, some team members left in the process, and on top of that, the serious illness of a key team member forced a prolonged break on the production that lasted for almost two years. Unfortunately, that did not happen without major hurdles and setbacks. The success of the concept trailer back in 2017 took us by surprise, and the ongoing support from fans, motivated us even more to continue development on the prototype. ![]() We didn't have a company or structure, developing in our free time and financing the project entirely with our personal funds. That's the elevator pitch for Ad Infinitum, which started out as a student project. In this surreal war-torn nightmare, you must overcome pain, despair, and corruption while fighting for your life and sanity. ![]() Experience the great war from the perspective of a German soldier. We want to take a moment to thank everyone who's supported Ad Infinitum up until this point and welcome those of you who are joining us for the first time and tell you a little more about the game.Īd Infinitum is a first-person psychological horror game with a focus on atmosphere and story.
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